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May. 4th, 2008 @ 10:11 pm 151 flavors of epic
Thanks for the responses to my last post, you responders actually covered a broad area of the gamer community- pretty sweet considering I received just three posts. But quality nukes quantity... right? After tomorrow, I will respond to the great posts I received.

Almost done with Yeats, Hardy, poetry. I start on Brecht and Empire tomorrow. "Well. This age of ours turned out to be a whore, spattered with blood. Maybe, new ages look like blood-spattered whores." - from Brecht's Galileo. Considering the topic of modern media, I think this quote still applies today. Timelessness lasts!

Some thoughts-

Sequels to games, are they different stories or extensions of the original? Are they myths related to the epics? Sequels, mmm.
ADD and sense heavy media- has sense heavy media opened doors in minds or shut them? Have they improved the transmission of the epic or ruined it? ADD, mmm.
Art work and the epic. Can we see the epic in the stickers on game cartridges, in the instruction manuals, in Pokemon? The sublime and Pokemon, mmm.

Another thought-

I am no longer competing against a single human being or a mere group of them, but a composite of all the updated best parts of millions upon millions of people and moments. How drab and imperfect I must seem to the simple, child-like imagination that deifies the gods of the digital era.
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Star Fox
Apr. 28th, 2008 @ 09:34 pm Anthropomorphic Space Odessy
So I have begun outlining some video game story lines for our big paper, and naturally I had to begin with Star Fox (my user pic is a retro Star Fox add). Star Fox was always a revolutionary title as far as games go: the "fx" chip in the original boosted game performance, the rumble pack in the 64 version gave life to a controller. These minor tweaks to the game experience changed the dynamics of console video games, improved the game so it seemed more "real", made the experience more involving. Characters would speak to you as you played (Falco snarked, Slippy whined, Peppy taught you to press B to release a bomb), almost as if they were actually other people playing with you. Now the graphics are better than ever, every controller of every system vibrates, and "real" people talk over microphones. But I almost prefer the old days, when Star Wolf (your rival) was brilliantly arrogant, and his remarks were all essentially quips- Oh you're good, but I'm better! - You'll be seeing your dad soon fox! (star fox's dad was shot down, in case you didn't know). Now all you get is the joy of an 8 year old calling you a cunt.

Excuse my language, but that has actually happened to me and pretty accurately displays the loss of innocence in the game world. Have any of you played Star Fox? Have you played video games? I'm interested to see what games girls play versus what games guys play. This post deals with my paper topic, but its essentially informal- let me know your thoughts. My next post (which I'll get to in a few hours) will pretty much be a series of questions, thoughts dealing more with the philosophical underpinnings of my paper.
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Star Fox
Feb. 7th, 2008 @ 09:17 pm Star Fox: Never give up, trust your instincts
Animals piloting laser firing space fighters in a futuristic future- awesome, righteous, stunning; Star Fox [sic]. Hey everyone, this is my first post on live journal. Seems like a pretty pro site.
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Star Fox

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